Entity 47 - Antiduller / Class 6 / Many.Entity 46 - The Living Room / Class 5 / Individual many levels.Entity 42 - The Mold / Class 4 / The Mold.Entity 39 - Parsitineth / Class 3 / Primarily Level 8, Majority of nature based Levels.Entity 36 - Misclicks / Class 2 / Levels relating to or with electronic devices.Entity 33 - Counter Entity / Class 2 / Presumed base on Level 229.Entity 32 - Doppelgangers / Class 5 / Undocumented.Entity 31 - Sliders / Class 4 / Many, most notably levels 1, 2 and 3.Entity 30 - Lurkers / Class 4 / Majority, most notably levels 2, 3, 8, and 9.Entity 29 - Malveillants / Class 5 / Level -777, Level -222, Level -511 and Level -404.Entity 28 - Pillows / Class 3 / Majority.Entity 27 - Rattlers / Class 5 / Level 206.Entity 26 - Toxin Spitters / Class 4 / Majority.Entity 25 - Death Rats / Class 4 / Level 2.
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Entity 24 - Wall Worms / Class 1-6/ Many.Entity 23 - Death Wasps / Class 4-5 / Level 3 Level 5.Entity 21 - Feeders / Class 4-5/ Level.Entity 19 - Lighters / Class 4 / Undocumented.Entity 18 - The Beast of Level 5 / Class 7 / Level 5.Entity 17 - Bone Spiders / Class 4 / Rare level 8.Entity 15 - Bloodstalkers / Class 4 / Majority, most notably Level 8 and Level 66.Entity 14 - Hydrolitis Plague / Class 5 / Stagnant water.Entity 13 - RED / Class 6 / The Backrooms / Majority.Entity 12.5 - Figures / Class 5 / Majority, mainly Level 2, Level 6, Level 8.Entity 12 - The Humanoid on Level 2 / Class 5 / Rare, Level 2.Entity 10 - Skin-Stealers / Class 5 / Many, most notably levels 1, 2, 3 and 4.Entity 9 - Facelings / Class 2-5 / Majority.Entity 8 - Hounds / Class 4 / Majority, The Hive.Entity 7 - the Phoeni / Class 7 / Nearly Extinct, roam through the Backrooms.Entity 6 - Dullers / Class 4 / Majority.Entity 5 - Clumps / Class 1 or 5 / Many, most notably Level 2.Entity 4 - Deathmoths / Class 2 or 4 / Many, most notably Level 5.Entity 3.5 - Frowners / Class 2 / Nearly Extinct, Level Frown.Entity 3 - Smilers / Class 4 / Many, Level Smiler.
#WHAT DOES THE SCRIBBLE MEAN IN GHOST MASTER GAME WINDOWS#
![what does the scribble mean in ghost master game what does the scribble mean in ghost master game](https://media.wired.com/photos/5ffe212e9ce3c30e73aad63c/master/pass/games_dream-smp.jpg)
Class 2: Provokable and can injure wanderers.Class 1: Not aggressive, but can cause injuries to wanderers.Lastly, "habitat" refers to where an entity typically resides. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). "Number", as the name suggests, refers to the numerical notation of an entity. Entities are classified by four categories: their number, name, hazard, and habitat.